Heroes

Heroes Class Traits
Grand Alliance has 4 different classes of hero (Mage, Warrior, Skirmisher, and Gunner). Each of these classes boasts their own niche in a squad. A unique trait in Grand Alliance is that all heroes do not have rarity differences. When you pull a hero in the Summon shop, they will appear as a Tier 3 hero. The Tier system determines a hero's maximum level cap. All heroes can be tiered up to 5, allowing them to level up to 50.
 * Mages have good support spells and AoE damage.
 * Warriors are able to tank damage and draw aggro
 * Skirmishers are close-range fighters that rely on speed and critical hits for high damage
 * Gunners keep their distance and have high powered, narrow projectiles

Hero Skills and Stats
Every hero has a different skill and overdrive, depending on their class type and element, it will affect the resources needed to upgrade them.

The basic skills can be upgraded up to level 15 and the total resources needed to upgrade them to max level is 1160 class emblems and 360 elemental capacitors, class emblems can be acquired through class specialization battles in the resource quests tab and daily missions while capacitors can be acquired through honor shop, scouting and event shop if there is any event available.

The overdrives unlike the basic skills can only be upgraded to level 5 and the number of resources needed to upgrade them to their max level is 900 class emblems and 330 elemental capacitors, which is fairly cheaper than their basic skills.

The only ways to increase a hero's stats is by increasing their levels, equipping new equipment to them in the hero's tab, potential upgrades in the potential tree, hero's tokens which increase their health, armor, and damage by 5% up to 5 times, and temporary stats boosts during the battle by using skills like Blessing of fury or Energy shield.

Grand Alliance Heroes' Skills and Stats